Monday, September 5, 2011

Kung Fu Chess

My latest 11 Second Club entry garnered me a 15th place ranking out of 217. That's my best yet! It's very exciting and motivating. Check it out and let me know what you think!

Monday, August 29, 2011

Earlier this year.... in space

Earlier this year I did some animation work with Lightborne Lore, a small studio in Athens, Ohio. Mostly I worked in After Effects. It was a demonstration of a pretty complex concept of space-based solar power that would tackle some of the difficulties that have been discussed in the field. Anyway, here is that video.




Friday, July 1, 2011

A Little Pro Bono

Just recently I created artwork for a few cool guys at the new geek-culture blog The Critical Failure. I recommend it. It's updated regularly and the posts are pretty relevant to my interests at least. The idea of the artwork was that this D&D elf got a such a bad roll of the dice that he shot himself in the foot with his crossbow. Thus, rather than a critical hit, a critical failure. Anyway, check out their blog at TheCriticalFailure.com and let me know what you think in the comments. It's my first time digitally inking with vector software.

Sunday, April 10, 2011

Adam Is Now Flashing

Adobe Flashing that is! Hyuk hyuk!

I've worked with Flash a bit in the past, but I figured now was a good time to really delve deeper into the program and learn some new things. I've been learning how to code Java recently and that has transferred over semi-well to coding actionscript. I've been working on both games and animation. For fun, here is a flash version of myself!

Saturday, February 19, 2011

From the Dusty Plains!


Who is this handsome devil looming on the horizon?

(someone who needs me to spend more time setting up his rig, that's who)

Thursday, February 3, 2011

Fake UFO over Jerusalem

Just a fun little thing I did last night after seeing the upcrop of Jerusalem UFO videos. I thought, "how easy is this to fake," and since I did this in a couple of distracted hours after not using After Effects for anything like this before and not really touching the program at all in the last month or two, I concluded - it must not be hard at all.